Icon class icon_class fas fa-quote-left icon_class_computed fas fa-quote-left Related content Transitions SysMLv1: Cameo Simulation Toolkit: Cases for StateMachine Transitions with 'effect' Behaviors and/or States with 'entry' Behaviors triggered by a Signal with an attribute [with mini video] Source Unified Modeling Language 2.5.1 Copyright information About Object Management Group copyright in text extracts quoted from OMG specifications for educational purposes Snippet kind INFO UML keywords State StateMachine Transition Transition::effect Previous snippet A Transition is a single directed arc originating from a single source Vertex and terminating on a single target Vertex (the source and target may be the same Vertex), which specifies a valid fragment of a StateMachine Behavior. Full quote It may have an associated effect Behavior, which is executed when the Transition is traversed (executed). Next snippet Related snippets A Transition represents an arc between exactly one source Vertex and exactly one Target vertex (the source and targets may be the same Vertex). It may form part of a compound transition, which takes the StateMachine from one steady State configuration... A Transition is a single directed arc originating from a single source Vertex and terminating on a single target Vertex (the source and target may be the same Vertex), which specifies a valid fragment of a StateMachine Behavior. Related snippets (backlinks) Visit also Visit also (backlinks) Flags