State::entry
23: Mini StateMachine for DigitalTwin and DoAttach effect Activity
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22: Mini StateMachines for @Entity, PotentialPhysicalAsset, ActualPhysicalAsset
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Screencast: UML/SysML: HOWTO Consume a SignalEvent message in a StateMachine Transition 'effect' or State 'entry' or 'exit' Activity
Video style
© Copyright 2020 Darren R C Kelly (Webel IT Australia). All rights reserved.
Screencast: UML/SysML StateMachines: How a completion transition works (and why you should avoid them)
Video style
Explains what a completion transition is and how to simulate and explore it in Cameo Simulation Toolkit for MagicDraw UML, MagicDraw SysML, or Cameo Systems Modeler.
Please note that this is NOT a recommendation to use completion transitions!
© Copyright 2020 Darren R C Kelly (Webel IT Australia). All rights reserved.
Screencast: Mini tutorial: UML/SysML: Cameo Simulation Toolkit: StateMachine with entry Activity and Transition guard
Video style
A very simple demonstration of a StateMachine with an entry Activity and Transitions that use guards to check a value. Uses SysML but the same applies to UML.
Uses Cameo Simulation Toolkit for MagicDraw SysML and Cameo System Modeler.
© Copyright 2020 Darren R C Kelly (Webel IT Australia). All rights reserved.