real-time synthesis
The Drancel visuals synthesis system
The Drancel light synthesis system
This zone is dedicated to applications of the Drancel system to direct light synthesis (as opposed to computer-generated digital visuals).
The Drancel motion-driven real-time synthesis "atom"
There are versions of the Drancel accelerometer-driven real-time synthesis system for:
Gallery: PureData+GEM example: The PLAY logo animation: synchronised video and audio synthesis
Slides in this gallery
[ARCHIVAL] The Drancing accelerometer sensor suit "air instrument"
The Drancing system was a sensor suit with embedded triaxial accelerometers developed by Dr Darren Kelly from 1996 to 2005 for creation of music and computer visuals using real-time synthesis of signals from dance movement and other body motion (gestures) and triggering of samples. The name Drancing originally meant "drumming-by-dancing".
Gallery: Drancel: Pure Data + GEM accelerometer visuals and GEM patches
Slides in this gallery
[ARCHIVAL] Video: Drancing accelerometer music with Wiimotes: 3D variable frequency oscillators + amplitude variation + triggered "air drum" samples
Video style
Demonstrated combined variable frequency oscillator, amplitude variation, and triggered Drum sample ("Drumming by Dancing") modes along with Drancel (R,G,B) monitor visuals projected onto the "Drancer" performer. For this demonstration two hand-held Wiimotes were used, with a version of DranceWare written in PureData/GEM running on a MacBook Pro.